Trevor Harrigan: Artist, Animator, Modeler, Designer
Trevor's Mugshot
A lifelong enthusiast of computer graphics, animation, and video game design, Trevor Harrigan has been experimenting with polygons and textures since his junior high days. In 2001, as the only winning participant not in a team, he placed third in the Texas Computer Education Association's 3D animation competition. More recently, Trevor won the Modeling category of the CGI Federal animation contest of 2014.

Even from his days as "a kid with a pad and a pen and a big imagination," Harrigan has pursued many projects born of boundless creative energy. He has tackled it all, from web design to vector-based illustration and graphic design to pixel and voxel artwork. In 2002, Harrigan launched the long-running webcomic Ragnarok Wisdom, based on the video game Ragnarok Online. The webcomic is well-known among those who have played Ragnarok Online, and has even been recognized by Gravity Corporation's international branch, Gravity LLC. Over the years, Harrigan has developed his skills in Adobe Flash animation through Ragnarok Wisdom and other projects. In addition, he has designed the layout of the websites used for the bulk of his projects, if not completely written the code for them himself.
Resume

Trevor Harrigan

irishlightningstudios@gmail.com | LinkedIn

Skills & Qualifications

Raster Graphics: Adobe Photoshop, The GIMP
Vector Graphics: Adobe Flash, Adobe Illustrator
3D Graphics: Autodesk 3D Studio Max, Autodesk Maya, Caligari trueSpace, DAZ 3D Bryce, SmithMicro Poser
Audio Editing: Adobe Audition, Audacity
Video Editing: Adobe After Effects, Adobe Premiere, Adobe Premiere Pro, ScreenFlow
E-Learning: Appitierre Evolve, Adobe Captivate, Lectora Snap!
Desktop Publishing: Adobe InDesign
Programming: C# (with Unity 4.6 and 5), Flash ActionScript (2.0 and 3.0)
Web Languages: HTML, HTML5, CSS, CSS3, Javascript
Web Development: Adobe Dreamweaver

Relevant Work Experience

Visual Designer—Contractor (May 2020—November 2021)
CodeForce 360, 2600 N. 1st St., San Jose, CA 95134
  • Developed visual assets in accordance to client design guidelines
  • Designed graphics using the Adobe Creative Cloud software suite
  • Created illustrations for presentations, help center articles, developer content, and e-learning modules
  • Produced characters to use in various products in accordance with client guidelines
  • Presented drafts to team lead and/or key stakeholders for approval
Instructional Designer (April 2018—November 2019)
Cognizant Technology Solutions, 2600 N. 1st St., San Jose, CA 95134
  • Created e-learning courses in Appitierre Evolve and instructor-led training
  • Designed graphics and instructional videos using the Adobe Creative Cloud software suite
  • Developed storyboards for developers to create based on shared raw content
  • Reviewed created training material before client submissions
  • Managed training projects from timeline and client interface perspectives
Instructional Designer/eLearning Developer—Contractor (May 2017—June 2018)
Docere eLearning Solutions LLC, 2800 West Gore Boulevard, Lawton, OK 73505
  • Selected, modified, and integrated instructional materials employing multimedia and emerging technologies
  • Designed characters, backgrounds, and other graphic assets for use in educational video games
  • Assisted in the design, development, and deployment of web-based products
  • Utilized software to develop, deploy, and evaluate educational offerings
  • Created and revised e-learning using Adobe Captivate software
Instructional Designer (July 2017—February 2018)
Apple Inc. via Apex Systems, 555 N. Mathilda Ave., Sunnyvale, CA 94085
  • Created and revised complex e-learning courses using Keynote and Adobe Captivate software
  • Deployed e-learning deliverables through Learning Management Systems such as Saba
  • Adhered to SCORM compliance and reporting/tracking completions
  • Utilized solid knowledge of adult learning principles to develop interactive e-learning and knowledge checks
  • Developed instructional videos with ScreenFlow for use in online and classroom training delivery
Instructional Designer/eLearning & Game Developer—Intern (November 2016—May 2017)
Docere eLearning Solutions LLC, 2800 West Gore Boulevard, Lawton, OK 73505
  • Utilized advanced animation, game development, and authoring techniques with Adobe Creative Cloud suite
  • Illustrated and edited audio, video, and photo assets for learning modules and promotional media
  • Developed age appropriate interactive learning modules using industry standard authoring tools
  • Storyboarded design and deployment of modules to a commercial CMS and LMS
  • Developed game mechanics and wrote code for Javascript-based games
Consultant (Summer 2014 Internship)
CGI Federal, 1224 SW Rex Madeira Road, Lawton, OK 73501
  • Obtained Secret security clearance; adhered to a strict policy of confidentiality
  • Worked with project team to design and develop SCORM compliant e-learning
  • Created basic designs, drawings, and illustrations for technical manuals
  • Developed graphics for classroom-based training, online training, and websites
  • Created two-dimensional and three-dimensional images using image editing and modeling programs
  • Developed instructor guides, student guides, and Microsoft PowerPoint presentations

Relevant Project Experience

Comanche County Memorial Hospital B.I.T.S. (Bone & Implant Tracking System) (Spring 2016)
Cameron University, 2800 W Gore Boulevard, Lawton, OK 73505
Roles: Front-End Development, Web Design, Logo Design
  • Conferred with client and development team on design of the database system's front-end
  • Developed logo for project website, technical manuals
  • Assisted in layout and design of web-based user interface
Gamifying Mathematical Concepts—Intersection (Spring 2015)
Cameron University, 2800 W Gore Boulevard, Lawton, OK 73505
Roles: Game Design, Animation, Narration
  • Collaborated with multimedia designers and programmers to produce 3D-based educational materials
  • Planned gameplay and presentation of final product
  • Developed tutorial animation teaching learners mathematical concepts and gameplay
Gamification of Algebra Concepts (Fall 2014)
Cameron University, 2800 W Gore Boulevard, Lawton, OK 73505
Roles: Game Design, Hard Surface Modeling
  • Worked with a team of designers and programmers to design a educational game in Unity3D
  • Assisted in planning for gameplay and presentation
  • Created art assets for use in game

Posters & Presentations

Harrigan T. "Simulations for Military Field Manual Instruction", Oklahoma Research Day Mar 2016
Harrigan T, Austion K, Crosby B, Schlumbohm D, Drissi J, Faghihi U. "Gamifying Mathematical Concepts—Intersection", Oklahoma Research Day Mar 2015

Awards & Accomplishments

  • Cameron University Computing and Technology Expo Poster Contest, 1st place, March 24 2015
  • CGI Animation Contest Modeling Category, 1st place, May 16 2014
  • Texas Computer Education Association State-wide Animation Contest, 3rd place, 2001

Education

Bachelor of Science in Multimedia Design—July 2016
Cameron University, Lawton, OK
Overall GPA 3.9/4.0

Associate of Science in Multimedia Design—May 2016
Cameron University, Lawton, OK
Overall GPA 3.9/4.0

Associate of Science in Business Administration—May 2013
Vernon College, Vernon, TX
Overall GPA 3.9/4.0
  • Attained Phi Kappa Phi membership (Cameron University, Spring 2015 semester)
  • Qualified for President's List status (Cameron University, Fall 2013, Fall 2014, Spring 2015, and Fall 2015)
  • Earned Multimedia Honor Society membership (Cameron University, September 2014)
  • Graduated Magna Cum Laude (Vernon College and Cameron University)
  • Achieved Phi Theta Kappa membership (Vernon College)
Portfolio

Appitierre Evolve: Dromitasse—Advice in Advance


Example course created for a fictional company and a fictional service. The layout and flow of this course is similar to training for a client that was very well received by all stakeholders. I created all art assets and branding featured in this course using Adobe Illustrator.


Phaser: Aqueduct Minigame


HTML5/Javascript-based minigame for Docere eLearning's language-learning product Roman Latin Rantin'. A previous contractor designed the product's mascots (the Emperor and his pet dog) which I modified for use in the game. I also created my own art assets keeping with the established theme. Sound credits listed in live demonstration link.


Adobe After Effects: Climb Just Fine!


Instructional video project for Audio/Visual Production featuring Jared Humpolick. I created the title sequence entirely within Adobe After Effects and also used the program for editing together shots instead of Adobe Premiere. The background music is "Mountain Sun" by Jason Shaw, licensed under a Creative Commons Attribution 3.0 United States License.


Lectora Snap!: Acme Driving Schools—Changing a Flat Tire


Semester project for Corporate Multimedia Production I involving a fictional driving school. This project required use of Microsoft PowerPoint and Lectora Snap! I went above and beyond expectations, completely customizing all assets for a unique, coherent appearance.
View Client Scenario Document (PDF)
View Master Objective List (PDF)
View Sample Test Items (PDF)
View Needs Analysis Document (PDF)
View Audience Profile Report (PDF)
View Script and Storyboard (PDF)


Adobe Captivate: Acme Driving Schools—Parking Safely in Emergencies

Live Demonstration (HTML5) (Flash SWF)
Standalone Simulation (HTML5) (Flash SWF)

Semester project for Corporate Multimedia Production II following on from the previous project, this time using Adobe Captivate. I also created a standalone level 3 interactivity simulation with multiple branching paths based on actions taken by the learner.


Adobe Flash: All About Saudi Arabia


Project for Intro to Multimedia Authoring, in which students produced an Adobe Flash product that teaches elementary school students about the history, geography, culture and economy of a predetermined country. The background includes photography wherever possible, either from the public domain or licensed through Creative Commons.
View Flowchart (PDF)
View Script (PDF)


Training Handbook: Painting Pressure-Treated Wood


Semester project for Advanced Instructional Design in which students created a scenario in which a fictional client required instruction for an audience. This instruction involved three different learning domains: affective (attitudes), cognitive (knowledge), and psychomotor (skills). Finally, students developed training documents for a fictional instructor.








___________